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The Night In · party games for the living room

A night in with your own people, on your own TV.

Party games for the living room. The TV is the stage, every phone is a private screen, and the game is about the people on the sofa.

The Night Intonight: Culprit Clubtonight: Room Famous

Two channels tonight.

Channel 1 · Murder mystery nights

Culprit Club

One of your guests did it.

Pick a world, type in your guests, and each one gets a character written around them. The TV plays the opening, the twist and the reveal. Each phone keeps its owner's secrets.

On the listings

  • The Speakeasy1923, a raided jazz club
  • The MasqueradeA masked ball in a Venetian palazzo
  • The Office Christmas PartySomeone poisoned the Secret Santa
  • CountdownNew Year's Eve on a rooftop, and the victim dies at midnight

About two hours, made to fit around dinner. Every case can end three ways, so a replay has a new culprit.

Channel 2 · The game show about your lot

Room Famous

A game show about the people in the room.

Before the night, everyone answers a two minute survey on their phone. The show is built from those answers, so the board shows what your own people actually said.

Running order

  1. 01The survey board Two teams, a buzzer and a board of what your group said, revealed one answer at a time.
  2. 02Who said it? A line goes up on the TV. Everyone picks the author on their phone.
  3. 03Who knows them best? Guess the guest of honour's answers. Their phone holds the truth.
  4. 04The picture round Baby photos and fridge doors, uploaded by the people in them.
  5. 05The final Two players, five questions, twenty seconds each.

For family nights, birthdays and couples, office parties. The board above is a made up example.

Three steps from the sofa.

  1. 1

    Open the TV page

    Any browser on the TV, a laptop on HDMI, or a cast tab. The TV becomes the stage.

  2. 2

    Scan the code

    Every phone joins from a QR code on the screen. Nothing to install, no accounts for guests.

  3. 3

    Play

    The TV shows the story and the board. Each phone shows only what its owner should see.

The small print, kindly.

  • Flavour, never motive. Your guests' real quirks show up as flavour. The motive always belongs to the character.
  • Your answers, your call. Everyone answers for themselves, and every question can be skipped.
  • One speaker. Sound comes from the TV, so phones stay quiet in hands and pockets.